massive instruction rewrite
So, I ended up moving exec methods from Instruction to Cpu for encapsulating cycle emulation, and this has caused me lots of pain since I had to rewrite a shit ton of tests which are not even useful or comprehensible, i do no know why i put myself through this Signed-off-by: Amneesh Singh <natto@weirdnatto.in>
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@@ -251,7 +251,7 @@ struct UnconditionalBranch {
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struct LongBranchWithLink {
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uint16_t offset;
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bool high;
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bool low;
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};
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using InstructionData = std::variant<MoveShiftedRegister,
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