regulatory updates

home/natto/programs/emacs: update config to use org-babel and some other keybind related changes
hosts/satori: misc changes
modules/graphics: dont use the vulkan layer override for mesa

Signed-off-by: Amneesh Singh <natto@weirdnatto.in>
This commit is contained in:
2022-04-27 01:16:54 +05:30
parent c805f3e58a
commit d13815136b
12 changed files with 204 additions and 154 deletions

View File

@@ -13,29 +13,33 @@ in
nvidia-offload
];
hardware = {
opengl =
/* opengl =
let
fn = oa: with lib; {
nativeBuildInputs = oa.nativeBuildInputs ++ singleton pkgs.glslang;
mesonFlags = oa.mesonFlags ++ singleton "-Dvulkan-layers=device-select,overlay";
patches = oa.patches ++ singleton ./mesa-vulkan-layer-nvidia.patch;
postInstall = oa.postInstall + ''
mv $out/lib/libVkLayer* $drivers/lib
layer=VkLayer_MESA_device_select
substituteInPlace $drivers/share/vulkan/implicit_layer.d/''${layer}.json \
--replace "lib''${layer}" "$drivers/lib/lib''${layer}"
layer=VkLayer_MESA_overlay
substituteInPlace $drivers/share/vulkan/explicit_layer.d/''${layer}.json \
--replace "lib''${layer}" "$drivers/lib/lib''${layer}"
'';
};
fn = oa: with lib; {
nativeBuildInputs = oa.nativeBuildInputs ++ singleton pkgs.glslang;
mesonFlags = oa.mesonFlags ++ singleton "-Dvulkan-layers=device-select,overlay";
patches = oa.patches ++ singleton ./mesa-vulkan-layer-nvidia.patch;
postInstall = oa.postInstall + ''
mv $out/lib/libVkLayer* $drivers/lib
layer=VkLayer_MESA_device_select
substituteInPlace $drivers/share/vulkan/implicit_layer.d/''${layer}.json \
--replace "lib''${layer}" "$drivers/lib/lib''${layer}"
layer=VkLayer_MESA_overlay
substituteInPlace $drivers/share/vulkan/explicit_layer.d/''${layer}.json \
--replace "lib''${layer}" "$drivers/lib/lib''${layer}"
'';
};
in
with pkgs; {
driSupport32Bit = true;
enable = true;
package = (mesa.overrideAttrs fn).drivers;
package32 = (pkgsi686Linux.mesa.overrideAttrs fn).drivers;
};
driSupport32Bit = true;
enable = true;
package = (mesa.overrideAttrs fn).drivers;
package32 = (pkgsi686Linux.mesa.overrideAttrs fn).drivers;
};*/
opengl = {
driSupport32Bit = true;
enable = true;
};
nvidia = {
prime = {
# sync.enable = true;